page 3 of active

statebased vs signalbased rendering
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50 points
·
60 comments
·
18¾ hours ago 
⏱️ 2 minutes

airliner hit by possible space debris
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394 points
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216 comments
·
1½ days ago 

beaverengineered dam in the czech republic saves government 12m usd
(wikipedia.org)
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114 points
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57 comments
·
17¼ hours ago 
⏱️ 2 minutes

why a x27boringx27 life might be the happiest one
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90 points
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43 comments
·
10¾ hours ago 
⏱️ 5 minutes

qt group buys iar systems group
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62 points
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45 comments
·
16¼ hours ago 
⏱️ 9 minutes

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415 points
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220 comments
·
1½ days ago 

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19 points
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37 comments
·
9¾ hours ago 

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20 points
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36 comments
·
9½ hours ago 
⏱️ 1 minute

look at how unhinged gpu box art was in the 2000s
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230 points
·
110 comments
·
1 day ago 
⏱️ 3 minutes

modeling othersx27 minds as code
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61 points
·
42 comments
·
14½ hours ago 

bat v0260 released
 Rust
 97.4%
 Python
 1.9%
 Other
 0.7%
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141 points
·
68 comments
·
21½ hours ago 

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43 points
·
15 comments
·
3½ hours ago 
⏱️ 16 minutes

show hn playwright skill for claude code less context than playwrightmcp
 JavaScript
 100.0%
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147 points
·
41 comments
·
16½ hours ago 
⏱️ 1 minute

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50 points
·
42 comments
·
17½ hours ago 

what do we do if seti is successful
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27 points
·
31 comments
·
11¼ hours ago 
⏱️ 2 minutes

gleam otp fault tolerant multicore programs with actors
 Gleam
 97.4%
 Erlang
 2.6%
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186 points
·
82 comments
·
1½ days ago 
⏱️ 1 minute

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182 points
·
160 comments
·
1½ days ago 

duke nukem zero hour n64 rom reverseengineering project hits 100
 C
 95.2%
 Python
 3.2%
 Roff
 1.0%
 C++
 0.3%
 Makefile
 0.2%
 Shell
 0.1%
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228 points
·
97 comments
·
1½ days ago 
⏱️ 1 minute

replacementai
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980 points
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657 comments
·
1½ days ago 

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640 points
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192 comments
·
1½ days ago 
⏱️ 7 minutes

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